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Click on the question mark on the lower right to view Frequently Asked Questions

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Overview

Buttons

Before you remove the battery tab, it’s important to know what the buttons on your device are. The three buttons to the right of the screen are; from top to bottom: A, B and C. Their functions are as follows:

Button Combos

Sometimes you can press two buttons together to create a different effect. The following combos exist:

What’s that really small button?

That’s the reset button! You shouldn’t need to push it very often, but if at any point you think you want to reset your Digimon, you can press this button to soft-reset your Digimon, which brings up the option to Load or Reset. Choosing load will make you set the clock again, and then bring you back to the most recent saved state of your Digimon. Choosing Reset will erase EVERYTHING, so be careful.

Can I remove the battery tab now?

WAIT! Let’s make sure you know what the Menus are first.

Menus

Your Digimon Pendulum has several icons above and below the screen. The icons bring up different menus that are vital for raising Digimon. Here’s what they all do.

Stats (Scale Icon)

Various important stats about your Digimon appear here. Stats will display for whichever Digimon is on screen. If both Digimon are on screen, you can cycle through both their stats.

Food (Meat Icon)

Pets need food to survive! Whatever Digimon is currently on screen will get fed, so you can feed them one at a time or both at once. Digimon can be given two types of food:

Training (Weight Lifting Icon)

Training is the primary way of adding hearts to the strength meter, and the only way to add hearts to the effort meter. When you do a training, you get .25 points on the effort meter, so four trainings will make a full heart, regardless of whether or not they are successful. Your Digimon will also lose one gigabyte of weight every time they train. If training is successful, you will also gain a strength heart. For training one Digimon, you need to mash A as much as possible to fill its meter. For training two Digimon, you choose to fire a high shot or a low shot. If your shot gets past your partner's shield, you succeed. You need to succeed 3 out of the 5 rounds for training to be successful.

Colosseum (Trophy Icon)

Battling is a HUGE part of Digimon culture. It’s every Digimon’s dream to be the strongest, and the Colosseum is where they all go to compete. You may choose to participate in Single or Tag battles, which are exactly what they sound like. After choosing your division, you will be able to Start or Continue. Starting will take you to the very first competitor or team, whereas continue will pick up where you left off. You will also choose which Digimon, including Copymon, will participate. There are 100 levels of the Colosseum, and you will be handsomely rewarded for clearing them all. In addition, battling helps your Digimon achieve the Perfect level! As a note, your Digimon, no matter how strong, may not always win. If you lose, you may get injured, at which point you should head over to the Bandage icon to heal. There is also a chance that you may get injured even if you do win! Keep attributes in mind when fighting, and try to use a Digimon whose attribute is stronger than the opponent’s. Even then, if you have an Ultimate level Vaccine, you may still lose to a Virus Child! Luck is a factor in these battles, so when that happens, just try again! If you keep losing, maybe you should wait until you get a stronger Digimon, or switch to one of a different attribute.

Clean Waste (Poop Icon)

Poop is such an iconic part of the Digimon experience that there are over a dozen Digimon built entirely around POOP! Your Digimon will poop as time passes, and if you have two Digimon, both will lay waste to your screen. Just select this icon to clean it up, and make sure you never let 4 piles accumulate, or else your Digimon will get sick!

Sleep (Light Bulb Icon)

When you choose this icon, you are given an option for On and Off, and these options do different things depending on whether your Digimon is tired or sleeping. Failing to put a tired Digimon to sleep will result in a care mistake. The evolution timer pauses while sleeping, so your Digimon cannot evolve while asleep.

Heal (Bandage Icon)

If your Digimon gets sick or injured, this is how you heal them! When you select this icon, you choose which one your Digimon has, and it will be healed. Whichever Digimon is on screen is the one that the medicine is applied to. If both are on screen, both will get healed. Multiple doses of medicine may be necessary. Note that if your Digimon gets sick or injured 20 times, it will DIE. They are separate pools though, so you can get sick 19 times and injured 19 times without dying.

Album (Book Icon)

Information about your history as a Tamer is stored here. You have four options to choose between:

Connect (Fighting Figures Icon)

Those little metal nodes on the top of your device aren’t just for show, you can use them to connect to another device!

Call (Yelling Monster Icon)

If your Digimon needs you, it will call out to you with a few beeps, and this icon will light up. When this happens, act fast! If the call light goes out before you take care of the Digimon, that counts as a care mistake. The number of care mistakes you have will affect the outcome of your evolution. For evolving to the Child or Adult levels, your number of care mistakes is a factor in determining what Digimon you evolve into. For evolving to the Ultimate level, too many care mistakes will prevent you from evolving. Calls may occur for the following reasons:

The call light will go out after 10 minutes, and note that if you have sound off, calls will still occur.

Raising Digimon

Getting Started

It’s time to start raising your Digimon, pull that tab out! You’ll get a cute little splash screen and be asked to set the time. Use A to change the hours, B to change the minutes, and C to stop setting the clock. After that you will need to enter your name, which can be 4 characters long. You will then see your very first Digitama (also called a Digi-Egg). After 1 minute of an egg being on screen, it will hatch, and immediately beep at you because it is STARVING! Feed it, train it, or just do whatever. Literally nothing you do during this stage matters, but it’s a nice warm up. After 10 minutes, the Digimon will evolve to its Baby II form.

Baby II

At this point, how you care for your Digimon begins to matter. Care mistakes are now being tracked on your device, but you won’t see a meter for that anywhere, so if you are concerned about that, you will just have to keep track separately. The number of care mistakes you make will decide which Child level your Digimon will evolve into.

Your second Digitama!

After reaching the Child level, you will be given your second egg. Use the C button to make the egg the only thing on the screen, and press A+B simultaneously to pick which egg you want. Your device has 5 eggs on it when you start, but more can be found by meeting certain conditions. After choosing the egg, it will hatch in one minute, just like your first one. You can only raise two Digimon at a time, so you have to wait for a slot to open up via Jogressing or Death before you can choose your next egg.

Evolution

Evolution will occur at set times, based on when the previous evolution occurred. The times are as follows:

The timer ticks as long as your Digimon awake, so your Digimon will not evolve while sleeping. So long as you don’t completely neglect your Digimon, you are pretty much guaranteed to reach the Adult level. The Perfect level requires battling to reach. Additionally, not only do you have to battle, but you have to have a good win percentage. The minimum win percentages for Perfect is 40%, but a higher win percentage increases chances of evolving further. In addition, only your last 15 battles are counted for win percentage, so keep that in mind!

Death

The older your Digimon is, the harder it is going to try to die. Potentially you could still keep it alive forever, but you aren’t going to. You’re going to go to a party one night and forget to put them down for a nap before you leave.  And then they will die. You monster. There are actually several ways your Digimon can die, including the following:

Once your Digimon finishes singing its dying song, you are now looking at a grave. Your Digimon has died and converted back into raw data. Oh well! LET’S MAKE A NEW ONE! Use C to make the Computer the only thing on the screen, and then press A+B simultaneously. Just like that, you will be able to select a new egg and start all over again. If you meet certain conditions, you will be given a Traited Egg instead, which (probably) increases your odds of evolving into the Perfect. Note that you will only know if you have a Traited Egg if you see your Digimon die, as the egg does not remain on screen after death.

FAQ

Hey there, my name is humulos and I'm the one what made this site. First things first, I do not own any of the images of Digimon found on this site, which are all property of Bandai. Most of these images were taken from Wikimon, while some of the sprites were reproduced myself. The evolutionary requirement images were put together by me, but feel free to use them for your own purposes. Otherwise the entirety of the layout shown was put together by me.

I do have Google Analytics setup on this site just to be able to monitor site usage. I do not collect any personal data, nor do I inject any other kind of cookies. While the main page of this site does have targeted ads, the evolution charts and other informational pages do not. This is not meant as a money-making endeavour, and the ads on the main page are meant to just recoup some of of the costs of hosting.

While much of this information has been officially revealed by Bandai, 95% of it was determined by the Digimon community before that information was released. Thank you to those at WithTheWill forums, /r/digimon and the DDC who helped in gathering information for this huge project. A special thanks in particular to BladeSabre at WTW, who personally provided a large chunck of the results shown, and who's work in Digimon Arduino has made it possible for more information to be gathered. Thank you also to bludragon1220 who helped me assemble my own Arduino, which has been very useful.

This is just a random side project I've chosen to take on, so improvements will generally be on the slower side. I won't be accepting any kinds of donations to fund development, as I use this hosting for multiple projects, so I'd be paying to keep this all up anyway. However, this site did take a LOT of time to create, so if you'd like to do something to show a bit of gratitude, go watch one of my YouTube videos at youtube.com/humulos. I do get paid for those, so every view is very helpful!

And if you want to keep track of updates, follow me @humulos on Twitter. Anytime I update it will be posted there.

You can see what improvements are currently being worked on by clicking here. If there is an improvement or feature you would like to see made, fill out the form below to request it! Just make sure to check the feature tracker first to see if someone already requested that improvement.

Your name and email address will not be made public, these are purely for verification purposes and will not be reused in anyway.

Hey there, my name is humulos and I'm the one what made this site. First things first, I do not own any of the images of Digimon found on this site, which are all property of Bandai. Most of these images were taken from Wikimon, while some of the sprites were reproduced myself. The evolutionary requirement images were put together by me, but feel free to use them for your own purposes. Otherwise the entirety of the layout shown was put together by me.

I do have Google Analytics setup on this site just to be able to monitor site usage. I do not collect any personal data, nor do I inject any other kind of cookies. While the main page of this site does have targeted ads, the evolution charts and other informational pages do not. This is not meant as a money-making endeavour, and the ads on the main page are meant to just recoup some of of the costs of hosting.

While much of this information has been officially revealed by Bandai, 95% of it was determined by the Digimon community before that information was released. Thank you to those at WithTheWill forums, /r/digimon and the DDC who helped in gathering information for this huge project. A special thanks in particular to BladeSabre at WTW, who personally provided a large chunck of the results shown, and who's work in Digimon Arduino has made it possible for more information to be gathered. Thank you also to bludragon1220 who helped me assemble my own Arduino, which has been very useful.

This is just a random side project I've chosen to take on, so improvements will generally be on the slower side. I won't be accepting any kinds of donations to fund development, as I use this hosting for multiple projects, so I'd be paying to keep this all up anyway. However, this site did take a LOT of time to create, so if you'd like to do something to show a bit of gratitude, go watch one of my YouTube videos at youtube.com/humulos. I do get paid for those, so every view is very helpful!

And if you want to keep track of updates, follow me @humulos on Twitter. Anytime I update it will be posted there.

You can see what improvements are currently being worked on by clicking here. If there is an improvement or feature you would like to see made, fill out the form below to request it! Just make sure to check the feature tracker first to see if someone already requested that improvement.

Your name and email address will not be made public, these are purely for verification purposes and will not be reused in anyway.