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Below is a list of all the abiltiies that currently exist within the Vital Bracelet Arena app. Abilities are given to a Digimon when it is first transferred into the app, and it will receive a new one each time it evolves. Higher evolutionary stages are more likely to get rarer abilities. The rarities in order from least to greatest are N, R, SR, SSR and UR. Three additional rarities exist, but aren't currently assigned to any abilities. Not all abilities will necessarily be available for all Digimon, and some abilities may only be assigned to characters from other franchises. Abilities 100 through 133 for example do not apply to Digimon.
ID Rarity Description Type Category
1 N Raises own AP by 5%. ATK Burst
2 N Raises ally character's AP by 5% if ally character has a different attribute. ATK Synergy
3 N Raises own AP by 10% when an ally character is Swapped. ATK Move
4 N Raises own AP by 20% at 5 turns from start of battle. ATK Timegazer
5 N Raises own AP by 5% if own Attack mini-game score is EXCELLENT. ATK Miracle
6 R Raises ally character's AP by 10% if ally character has the same attribute. ATK Synchro
7 R Raises own AP by 15% if own HP is higher than opponent Main Character's HP. ATK Life Link
8 R Raises own AP by 15% if opponent Main Character's HP is 40% or lower. ATK Life Link
9 R Raises own AP by 10% if opponent character has a different attribute. ATK Synergy
10 R Raises own AP by 10% if own Attack mini-game score is GOOD or better. ATK Miracle
11 R Raises own AP by 10% on next turn if own Defense mini-game score is GOOD or better. ATK Wonder
12 R Raises own AP by 20% at 4 turns from start of battle. ATK Timegazer
13 SR Raises own AP by 30% if opponent Main Character has Vaccination attribute. ATK Congeniality
14 SR Raises own AP by 30% if opponent Main Character has Virus attribute. ATK Congeniality
15 SR Raises own AP by 30% if opponent Main Character has Data attribute. ATK Congeniality
16 SR Raises own AP by 30% if opponent Main Character has Free attribute. ATK Congeniality
17 SR Raises own AP by 30% for 2 turns from start of battle. ATK Timegazer
18 SR Raises own AP by 30% if own HP is 60% or higher. ATK Life Link
19 SR Raises ally character's AP by 20% if ally character has the same attribute. ATK Synchro
20 SSR Raises ally character's AP by 25% if ally character's HP is 40% or higher. ATK Life Link
21 SSR Raises own AP by 30% at 4 turns from start of battle. ATK Timegazer
22 SSR Raises own AP by 25% if own HP is higher than opponent Main Character's HP. ATK Life Link
23 UR Raises own AP by 25%. ATK Burst
24 UR Raises own AP by 50% if own HP is 50% or lower. ATK Life Link
25 UR Raises own AP by 30% if own Attack mini-game score is EXCELLENT. ATK Miracle
26 N Raises own BP by 3%. CON Defender
27 N Raises own BP by 5% if ally character has the same attribute. CON Synchro
28 N Raises own BP by 3% on next turn if own Attack mini-game score is GOOD or better. CON Miracle
29 N Raises own BP by 3% if own Defense mini-game score is GOOD or better. CON Wonder
30 N Raises own BP by 8% for 1 turn from start of battle. CON Timegazer
31 R Raises own BP by 8% if opponent Main Character has the same attribute. CON Synchro
32 R Raises own BP by 8% for 2 turns from start of battle. CON Timegazer
33 R Raises own BP by 8% if opponent Main Character has Free attribute. CON Congeniality
34 R Raises own BP by 10% if opponent Main Character's HP is 50% or lower. CON Life Link
35 R Raises own BP by 10% if opponent Sub Character's HP is 50% or lower. CON Life Link
36 R Raises own BP by 10% when an ally character is Swapped. CON Move
37 R Raises own BP by 8% if own Defense mini-game score is GOOD or better. CON Wonder
38 R Raises own BP by 8% if ally character has a different attribute. CON Synergy
39 SR Raises own BP by 10%. CON Defender
40 SR Raises own BP by 15% if ally character has a different attribute. CON Synergy
41 SR Raises own BP by 20% if opponent Main Character has Vaccination attribute. CON Congeniality
42 SR Raises own BP by 20% if opponent Main Character has Virus attribute. CON Congeniality
43 SR Raises own BP by 20% if opponent Main Character has Data attribute. CON Congeniality
44 SR Raises own BP by 20% if opponent Main Character has Free attribute. CON Congeniality
45 SR Raises own BP by 15% if ally character has the same attribute. CON Synchro
46 SSR Raises own BP by 30% if own HP is 60% or lower. CON Life Link
47 SSR Raises own BP by 20%. CON Defender
48 SSR Raises own BP by 30% when an ally character is Swapped. CON Move
49 UR Raises own BP by 35% if own HP is 60% or higher. CON Life Link
50 UR Raises own BP by 30% if own Defense mini-game score is EXCELLENT. CON Wonder
51 N Raises own HP by 8% at start of battle. DEF Enhance
52 N Raises ally character's HP by 5% at start of battle. DEF Friend
53 N Raises own HP by 10% at start of battle if opponent character has a different attribute. DEF Synergy
54 N Raises own HP by 10% at start of battle if opponent character has the same attribute. DEF Synchro
55 N Raises own HP by 10% at start of battle if own HP is lower than opponent Main Character's HP. DEF Life Link
56 R Raises own HP by 15% at start of battle if opponent Main Character has Vaccination attribute. DEF Congeniality
57 R Raises own HP by 15% at start of battle if opponent Main Character has Virus attribute. DEF Congeniality
58 R Raises own HP by 15% at start of battle if opponent Main Character has Data attribute. DEF Congeniality
59 R Raises own HP by 15% at start of battle if opponent Main Character has Free attribute. DEF Congeniality
60 R Raises ally character's HP by 10% at start of battle if ally character has the same attribute. DEF Friend
61 R Raises ally character's HP by 10% at start of battle if ally character has a different attribute. DEF Friend
62 R Lowers opponent character's HP by 10% at start of battle if opponent character has a different attribute. DEF Congeniality
63 R Raises own HP by 15% at start of battle if own HP is lower than opponent Main Character's HP. DEF Life Link
64 SR Raises own HP by 15% at start of battle if ally character has Vaccination attribute. DEF Friend
65 SR Raises own HP by 15% at start of battle if ally character has Virus attribute. DEF Friend
66 SR Raises own HP by 15% at start of battle if ally character has Data attribute. DEF Friend
67 SR Raises own HP by 15% at start of battle if ally character has Free attribute. DEF Friend
68 SR Raises own HP by 30% at start of battle if own HP is lower than opponent Main Character's HP. DEF Life Link
69 SR Lowers opponent character's HP by 20% at start of battle if own HP is lower than opponent Main Character's HP. DEF Life Link
70 SR Lowers opponent character's HP by 15% at start of battle if opponent character has a different attribute. DEF Synchro
71 SSR Lowers opponent character's HP by 15%. DEF Sap Life
72 SSR Raises own HP by 25%. DEF Enhance
73 SSR Raises own HP by 25% at start of battle if own HP is lower than opponent Main Character's HP. DEF Life Link
74 UR Lowers opponent character's HP by 20%. DEF Sap Life
75 UR Raises ally character's HP by 20%. DEF Friend
76 N Raises ally character's Double Attack damage by 8% for 3 turns from start of battle. Ex Timegazer
77 N Lowers own damage received from Double Attacks by 8%. Ex Double Guard
78 N Lowers opponent's number of available Double Attacks by 1 at 5 turns from start of battle. Ex Timegazer
79 N Raises ally character's Double Attack damage by 3%. Ex Double Cross
80 N Raises own Double Attack damage by 5%. Ex Double Cross
81 R Lowers own damage received from Double Attacks by 12% if own HP is lower than opponent Main Character's HP. Ex Life Link
82 R Lowers own damage received from Double Attacks by 12% if own HP is higher than opponent Main Character's HP. Ex Life Link
83 R Lowers own damage received from Double Attacks by 15% if own HP is 50% or lower. Ex Life Link
84 R Raises ally character's Double Attack damage by 5%. Ex Double Cross
85 R Lowers opponent's number of available Double Attacks by 1 at 4 turns from start of battle. Ex Timegazer
86 R Raises damage dealt by next ally character Double Attack by 8% if own Defense mini-game score is EXCELLENT. Ex Wonder
87 R Lowers opponent's number of available Double Attacks by 1 if own HP is 50% or lower. Ex Life Link
88 SR Lowers own damage taken from Double Attacks by 15% if own Defense mini-game score is GOOD or better. Ex Wonder
89 SR Raises damage dealt by next Double Attack by 15% if own Defense mini-game score is GOOD or better. Ex Wonder
90 SR Lowers own damage received from Double Attacks by 10%. Ex Double Guard
91 SR Raises ally character's Double Attack damage by 8%. Ex Double Cross
92 SR Lowers opponent's number of available Double Attacks by 1 at 3 turns from start of battle. Ex Timegazer
93 SR Raises damage dealt by Double Attack by 30% if own HP is 50% or lower. (1 time only.) Ex Life Link
94 SR Lowers opponent's number of available Double Attacks by 1 if opponent Main Character's HP is 50% or lower. Ex Life Link
95 SSR Raises ally character's Double Attack damage by 12%. Ex Double Cross
96 SSR Lowers own damage received from Double Attacks by 15%. Ex Double Guard
97 UR Raises own Double Attack damage by 30% if own HP is 80% or higher. Ex Life Link
98 UR Lowers opponent's number of available Double Attacks by 1 at 3 turns from start of battle. Ex Timegazer
99 UR Lowers own damage received from Double Attacks by 20%. Ex Double Guard
100 SR Raises own AP by 30% if opponent Main Character has Power attribute. ATK Congeniality
101 SR Raises own AP by 30% if opponent Main Character has Speed attribute. ATK Congeniality
102 SR Raises own AP by 30% if opponent Main Character has Technique attribute. ATK Congeniality
103 SR Raises own AP by 30% if opponent Main Character has Free attribute. ATK Congeniality
104 R Raises own BP by 8% if opponent Main Character has Free attribute. CON Congeniality
105 SR Raises own BP by 20% if opponent Main Character has Power attribute. CON Congeniality
106 SR Raises own BP by 20% if opponent Main Character has Speed attribute. CON Congeniality
107 SR Raises own BP by 20% if opponent Main Character has Technique attribute. CON Congeniality
108 SR Raises own BP by 20% if opponent Main Character has Free attribute. CON Congeniality
109 R Raises own HP by 15% at start of battle if opponent Main Character has Power attribute. DEF Congeniality
110 R Raises own HP by 15% at start of battle if opponent Main Character has Speed attribute. DEF Congeniality
111 R Raises own HP by 15% at start of battle if opponent Main Character has Technique attribute. DEF Congeniality
112 R Raises own HP by 15% at start of battle if opponent Main Character has Free attribute. DEF Congeniality
113 SR Raises own HP by 15% at start of battle if ally character has Power attribute. DEF Friend
114 SR Raises own HP by 15% at start of battle if ally character has Speed attribute. DEF Friend
115 SR Raises own HP by 15% at start of battle if ally character has Technique attribute. DEF Friend
116 SR Raises own HP by 15% at start of battle if ally character has Free attribute. DEF Friend
117 SR Raises own AP by 30% if opponent Main Character has ■ attribute. ATK Congeniality
118 SR Raises own AP by 30% if opponent Main Character has ● attribute. ATK Congeniality
119 SR Raises own AP by 30% if opponent Main Character has ▲ attribute. ATK Congeniality
120 SR Raises own AP by 30% if opponent Main Character has ー attribute. ATK Congeniality
121 R Raises own BP by 8% if opponent Main Character has ー attribute. CON Congeniality
122 SR Raises own BP by 20% if opponent Main Character has ■ attribute. CON Congeniality
123 SR Raises own BP by 20% if opponent Main Character has ● attribute. CON Congeniality
124 SR Raises own BP by 20% if opponent Main Character has ▲ attribute. CON Congeniality
125 SR Raises own BP by 20% if opponent Main Character has ー attribute. CON Congeniality
126 R Raises own HP by 15% at start of battle if opponent Main Character has ■ attribute. DEF Congeniality
127 R Raises own HP by 15% at start of battle if opponent Main Character has ● attribute. DEF Congeniality
128 R Raises own HP by 15% at start of battle if opponent Main Character has ▲ attribute. DEF Congeniality
129 R Raises own HP by 15% at start of battle if opponent Main Character has ー attribute. DEF Congeniality
130 SR Raises own HP by 15% at start of battle if ally character has ■ attribute. DEF Friend
131 SR Raises own HP by 15% at start of battle if ally character has ● attribute. DEF Friend
132 SR Raises own HP by 15% at start of battle if ally character has ▲ attribute. DEF Friend
133 SR Raises own HP by 15% at start of battle if ally character has ー attribute. DEF Friend
134 N Lowers opponent character's HP by 3% at start of battle. DEF Sap Life
135 N Raises ally character's AP by 3% at start of battle. ATK Burst
136 N Raises own AP by 10% at start of battle if opponent Main Character has Vaccine attribute. ATK Congeniality
137 N Raises own AP by 10% at start of battle if opponent Main Character has Virus attribute. ATK Congeniality
138 N Raises own AP by 10% at start of battle if opponent Main Character has Data attribute. ATK Congeniality
139 R Lowers opponent character's HP by 5% at start of battle. DEF Sap Life
140 R Raises ally character's AP by 5% at start of battle. ATK Burst
141 R Raises own AP by 15% at start of battle if opponent Main Character has Vaccine attribute. ATK Congeniality
142 R Raises own AP by 15% at start of battle if opponent Main Character has Virus attribute. ATK Congeniality
143 R Raises own AP by 15% at start of battle if opponent Main Character has Data attribute. ATK Congeniality
144 SR Lowers opponent character's HP by 10% at start of battle. DEF Sap Life
145 SR Raises ally character's AP by 10% at start of battle. ATK Burst
146 SR Raises own AP by 33% at start of battle if opponent Main Character has Vaccine attribute. ATK Congeniality
147 SR Raises own AP by 33% at start of battle if opponent Main Character has Virus attribute. ATK Congeniality
148 SR Raises own AP by 33% at start of battle if opponent Main Character has Data attribute. ATK Congeniality
149 SSR Lowers opponent character's HP by 15% at start of battle. DEF Sap Life
150 SSR Raises ally character's AP by 20% at start of battle. ATK Burst
151 SSR Raises own AP by 35% at start of battle if opponent Main Character has Vaccine attribute. ATK Congeniality
152 SSR Raises own AP by 35% at start of battle if opponent Main Character has Virus attribute. ATK Congeniality
153 SSR Raises own AP by 35% at start of battle if opponent Main Character has Data attribute. ATK Congeniality
154 SSR Raises own AP by 35% at start of battle if opponent Main Character has Null attribute. ATK Congeniality
155 SSR Raises own BP by 25% at start of battle if opponent Main Character has Vaccine attribute. CON Congeniality
156 SSR Raises own BP by 25% at start of battle if opponent Main Character has Virus attribute. CON Congeniality
157 SSR Raises own BP by 25% at start of battle if opponent Main Character has Data attribute. CON Congeniality
158 SSR Raises own BP by 25% at start of battle if opponent Main Character has Null attribute. CON Congeniality
159 UR Raises own AP by 30% at start of battle if ally character has the same attribute. ATK Synchro
160 UR Raises own BP by 30% at start of battle if ally character has the same attribute. CON Synchro
161 UR Raises own HP by 30% at start of battle if ally character has the same attribute. DEF Congeniality
162 UR Lowers opponent character's HP by 20% at start of battle. DEF Sap Life
163 UR Raises own HP by 35% at start of battle if own HP is lower than opponent Main Character's HP. DEF Life Link
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