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Click on the question mark on the lower right to view Frequently Asked Questions

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Below is a list of all the items that currently exist within the Vital Bracelet Arena app. Items can be acquired from participating in events or sending Digimon on adventures. When an item is used, its effect will apply immediately.
ID Name Description
1 Vital Drink S Raise specified character's Vitals by 100
2 Vital Drink M Raise specified character's Vitals by 500
3 Vital Drink L Raise specified character's Vitals by 1,000
4 Vital Drink XL Raise specified character's Vitals by 3,000
5 Vital Drink XXL Raise specified character's Vitals by 5,000
6 Vital Drink MAX Raise specified character's Vitals by 9,999
7 Ability Ticket Redraw specified character's ability
8 HP Bar S Raise specified character's HP Effort by 5
9 HP Bar M Raise specified character's HP Effort by 25
10 HP Bar L Raise specified character's HP Effort by 50
11 HP Bar XL Raise specified character's HP Effort by 150
12 HP Bar XXL Raise specified character's HP Effort by 200
13 HP Bar MAX Raise specified character's HP Effort by 999
14 AP Bar S Raise specified character's AP Effort by 5
15 AP Bar M Raise specified character's AP Effort by 25
16 AP Bar L Raise specified character's AP Effort by 50
17 AP Bar XL Raise specified character's AP Effort by 150
18 AP Bar XXL Raise specified character's AP Effort by 200
19 AP Bar MAX Raise specified character's AP Effort by 999
20 BP Bar S Raise specified character's BP Effort by 5
21 BP Bar M Raise specified character's BP Effort by 25
22 BP Bar L Raise specified character's BP Effort by 50
23 BP Bar XL Raise specified character's BP Effort by 150
24 BP Bar XXL Raise specified character's BP Effort by 200
25 BP Bar MAX Raise specified character's BP Effort by 999
26 Mood Drink: Happy Changes specified character's Mood to Happy
27 Mood Drink: Normal Changes specified character's Mood to Normal
28 Mood Drink: Sad Changes specified character's Mood to Sad
29 NEXT Clock S Shortens specified character's NEXT Timer by 60 minutes
30 NEXT Clock M Shortens specified character's NEXT Timer by 720 minutes
31 NEXT Clock L Shortens specified character's NEXT Timer by 1,440 minutes
32 Practice Clock S Extends specified character's Practice LIMIT by 10 minutes
33 Practice Clock M Extends specified character's Practice LIMIT by 50 minutes
34 Practice Clock L Extends specified character's Practice LIMIT by 100 minutes