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Vital Bracelet Digital Monster

Click on a heading to learn about that topic. If you are new to this device, click Expand All Topics to read through everything at once. This section is under construction, content will be added over the next few weeks.

Overview

Warnings

Before using your Vital Bracelet, you should be aware of the following points of caution:

  • This device is not waterproof, so do not wear it in the shower, in the rain or while swimming. In addition, you may want to take it off to wash your hands, and avoid leaving it in the bathroom while showering since the steam buildup could become a problem. Normal amounts of sweat should not be a concern, but if you are worried that you may sweat too much, wearing a wrist-band on your forearm before the Vital Bracelet will help prevent sweat from reaching your wrist.
  • Do not use chemicals, including alcohol, to clean your device. This will damage the screen, so use a dry cloth instead.
  • DiM cards are intended only to fit in one direction, so make sure to insert them into your device with the image on the DiM facing you, to avoid damage. Also make sure to leave them in until the device instructs you to remove them.
  • Do not toss DiM cards after you use them for the first time, they are required for swapping areas and for reloading Digimon from the app.
  • DiM cards are locked to the first device they are inserted into. They will not work with other Vital Bracelets after that. So far users that have needed to facotry reset their Vital Bracelet have still retained functionality of their DiMs, contrary to what Bandai previously stated. If necessary, Bandai Support may be able to assist with locked DiM cards, so make sure to keep all documenation related to the purchase of your device. It is currently unknown if Bandai will respond to support requests outside Japan. Also keep in mind that Bandai Asia, Bandai Europe and Bandai of America are separate companies from Bandai Japan, so they will not be able to offer any assistance.
  • For best battery longevity, try to keep your device between 80% and 20% charged if possible. A Micro USB cable either plugged into a computer USB port or a standard USB charger delivering 2.5 amps or less of power should be used for best results.
  • This device can have trouble reading certain skin tones, especially darker ones. If you find that your device can't get a pulse, one solution has been to place a small piece of white/beige masking tape between the sensor and your skin.

Buttons and Ports

Before you start using your device, it’s important to know what its buttons are.

  • Select Button - Located on the right side of the device, above the Micro USB port. This button is used to change the current selection on the screen. Pressing it while on the Home Screen will bring up the menu. Long pressing this button when an enemy Digimon is revealed will let you run from the battle.
  • Confirm Button - Located on the right side of the device, below the Micro USB port. Confirms the item currently in focus. Also initiates battles when they occur. Long pressing this button will take you out of the current menu.
  • Power Switch - Located on the back of the device. Turns the device on and off.
  • Micro USB Port - Located on the right side of the device, used to charge the battery. It should take 4 hours to reach a full charge. The battery is stated to last 18 hours, with 1 hour of activity on average, but your results may vary.
  • DiM Port - Located on the left side of the device, this is where DiM cards are inserted. Always make sure the image on the DiM is facing you when inserting.

Getting Started

When powering on your device for this first time, you will be asked to set the date and time. Use the Select Button to change the values, and the Confirm button to set them. To save battery, your device screen will turn off on its own. It can be woken by pressing either the Select or Confirm button.

Inserting DiM Cards

The Vital Bracelet is nothing but a weird looking watch without DiM cards, these are where the actual Digimon come from. Normal DiMs contain 17 Digimon to raise, though some special variants contain fewer. It is very important to keep in mind that once you insert a DiM, it is no longer usable with other Vital Bracelets, it can only be reused with the first one it was inserted into. To load a DiM, follow these steps:

  1. Make sure your device is sufficiently charged
  2. Turn on the screen
  3. Insert the DiM with the image on the DiM facing you
  4. Do not remove the DiM while data is transferring, as this can potentially corrupt data
  5. Do not power off the device while data is transferring for the same reason
  6. The transfer should complete after about 50 seconds, and an accepted message will appear
  7. When the device shows an arrow pointing to the left, remove the DiM

After the first DiM has been loaded, inserting any DiM again will load a new egg if there is an empty slot on the Vital Bracelet. If there is no empty slot, you will be prompted to delete the Digimon in backup to continue.

Note that the above steps do not apply to the VS DiM, which will be covered later. If at any point a failure message appears, remove the DiM as instructed and re-insert it when prompted.

Hatching Your First Digimon

After the first DiM has been loaded, you will be prompted to wear the Vital Bracelet on your wrist if you aren't already. This will allow the device to check your heart rate. A Digitama will appear on screen, and will hatch once the process is complete. From there, you will be taken to the Home Screen.

Home Screen and Menus

The Vital Bracelet Digital Monster has several different options that display different information. From the Home Screen, you can press the Select button to cycle between the different menu options, and press the Select button to open that option.

The Home Screen

The Home Screen is the primary view for the Vital Bracelet. Here, you can see the following:

  • Digimon - An image of the Digimon you are currently raising and its current status. The statuses are as follows:
    • Neutral
    • Happy - Indicated by a sun icon above the Digimon. Happy Digimon will perform better in battle.
    • Upset - Indicated by a gray cloud icon above the Digimon. Upset Digimon will perform worse in battle.
    • Running - Indicated by a running animation.
    • Training - Indicated by a weight lifting or wall breaking animation.
    • Walking - Indicated by a walking animation.
    • Sleeping - Indicated by a bubble icon above the Digimon. Sleeping Digimon do not need to put to bed, but cannot gain Vital Values, do Missions or fight Battles. Digimon will sleep for 12 hours, depending on their activity type.
    • Injured - Indicated by a skull icon above the Digimon.
    • Treatment - Indicated by a green first-aid icon above the Digimon.
    • Boosted - Indicated by a two arrow icons above the Digimon. Will appear if the Digimon is currently using an item from the app.
    • Untethered - Indicated by a gray cloud icon above the Digimon while you aren't wearing the Vital Bracelet. This means your Digimon cannot sense your heartbeat, and will die if left this way for 24 hours.
  • The current time
  • Vital Values - Your Digimon feeds off of these. Vital Values are earned from heightened heart rates, steps and winning battles. They gradually deplenish on their own over time when you aren't active, and will also decrease after losing a battle.
  • Miles - Each step you take while wearing the Vital Bracelet counts as one Mile covered for your Digimon.
  • Approximate battery life

Fitness Stats (Scale Icon)

Your current fitness stats can be found here.

  • Vital Values - Same value as shown on the home screen, but you can also see a meter indicating how full your Digimon is. Each evolution stage has a specific maximum number of Vital Values it can hold. When your Digimon is happy, it will get double the Vital Values it normally would. If it is upset or injured, it will gain half as many. If you go 5 minutes without wearing your Vital Bracelet while your Digimon is awake, you will lose 50 Vital Values
    Stage Maximum Vital Values
    Child 2,500
    Adult 5,000
    Perfect 7,500
    Ultimate 9,999
  • Heart Rate - Your resting and last recorded heart rate. If you think your resting heart rate is incorrect, you can long press both buttons to use your current heart rate as your resting heart rate. The device checks your heart rate every 5 minutes, and if it is above your resting heart rate, you will earn Vital Values. Otherwise they will gradually decrease. As a note, this heart rate isn't necessarily medically accurate, and has a minimum value of 65.
  • Miles - How many steps you have taken in your current session. Every 50 miles will grant 1 Vital Value, which gets checked every 3 minutes. This number will reset anytime the clock is changed.

Digimon Stats (Botamon Icon)

Your Digimon's current stats can be found here.

  • Name - The Digimon's name, in Japanese
  • Type - The Digimon's attribute, either Vaccine, Data, Virus or Free. Vaccine Digimon are stronger than Virus, Virus Digimon are stronger than Data, and Data Digimon are stronger than Vaccine. Free Digimon have no advantages or disadvantages, and some Digimon don't have an attribute at all. For the purposes of this guide, Digimon without an attribute are classified as Free. Keep this in mind when determining whether or not to accept battles.
  • Days - The number of days the Digimon has been alive
  • Previous evolutions - While on the name screen, press the Confirm button instead of the Select button to view the Digimon that your current on evolved from.
  • DP - Digimon Power, which is how likely your shots are to connect
  • HP - Hit Points, which is how much damage your Digimon can take before losing a battle
  • AP - Attack Power, which is how much damage your shots will deal to your opponents
  • Win Percent - The percentage of how many battles you have won out of the total number you have participated in. Higher win percents are requred for some evolutions.
  • Trophies - Your current number of trophies, which affects evolution.

Missions (Punching Bag Icon)

The various types of missions are accessed here. The available missions will update each day as the clock goes from 23:59 to midnight. Manually changing the clock to 23:59 and waiting one minute will force the available missions to update.

  • Normal Mission - Functions as a daily goal. You will receive a trophy once you have cleared that goal. Possible metrics are Miles, Vital Values, Battles or Wins.
  • Hard Mission - These are all quick sets of specific exercises, either Squats, Crunches, Punching or Sprinting. You can do each mission once a day, and depending on how many reps you do in each time period, you will either receive 1 or 2 trophies.
  • Special Mission - Additional missions that can be acquired by interacting with the companion app. To receive them, attach the desired special mission to your Digimon before you transfer it to your Vital Bracelet. The mission will begin as soon as the transfer is complete.
  • Adventure Mission - These missions give you a set number of steps to walk, and will have you encounter an enemy Digimon at the end. You will need to start with the 1st stage, and will unlock more as you clear them. There are 15 stages for each DiM, and clearing the 15th will allow evolution into a previously inaccessible Digimon on that DiM (which will be noted on the evolution guide). You can stop your current Adventure Mission by long pressing the Confirm Button.

Backup (Lightbulb Icon)

The Vital Bracelet can store up to two Digimon at once time. If you would like to backup your current Digimon to raise a different one, you can use this menu to do so. While in backup, your Digimon does not age and its stats remain frozen. If you already have a Digimon in backup, you can swap it out with the Digimon currently being raised. If you don't have a Digimon in backup already, your Home Screen will be left blank after backing up. You can insert a DiM card to load a new egg at this point. If you insert a DiM when you already have two Digimon on the device, you will be prompted to delete the one in backup to make room for the new one.

App Link (App Icon)

By installing the Vital Bracelet Lab app on supported smartphones, you can transfer your Digimon to your smartphone to gain access to additional features. As of this moment, the app is only available in the Japanese App Store (iOS) or Play Store (Android). You will either need a Japanese account to access the app, or you can use a service like APKPure or QooApp on Android. The name of the App in Japanese is デジタルモンスター バイタルブレスラボ.

I won't be going over full details on using the app here, but you can find a translations guide by csds92 here. At the very least though, the following are the steps to follow to send your Digimon to the app..

  1. Open the Vital Bracelet Lab app.
  2. If you have an active Digimon in the app, back it up first.
  3. Go to the transfer tab, which is the first icon on the lower left of the app.
  4. On your Vital Bracelet, select the App icon and press the Confirm button. Your device should now say "Touch".
  5. Press the button in the middle of the app.
  6. Touch the NFC point of your phone (usually found on the back near the top, but this may vary) to the front of the Vital Bracelet.
  7. Wait for the Digimon to appear on your phone.
  8. Separate the device from your phone.

Retrieving a Digimon from the app follows a few more steps.

  1. Open the Vital Bracelet Lab app.
  2. If the Digimon you wish to transfer is not currently active, retrieve it from the app's backup tab.
  3. Go to the transfer tab, which is the first icon on the lower left of the app.
  4. On your Vital Bracelet, make sure you have an open slot either on the Home Screen or in Backup, otherwise you will be prompted to delete the backed up Digimon.
  5. Select the App icon and press the Confirm button. Your device should now say "Touch".
  6. Press the button in the middle of the app.
  7. Touch the NFC point of your phone (usually found on the back near the top, but this may vary) to the front of the Vital Bracelet.
  8. Wait for the app to display a prompt for the next step.
  9. The Vital Bracelet may now prompt you to put in the appropriate DiM, do so now and wait for the device to prompt you to remove it. Do so.
  10. Press the button in the middle of the app and bring the devices together again.
  11. Wait for the app to display a prompt for the next step.
  12. Press the button in the middle of the app and bring the devices together one more time.
  13. Wait for the transfer animation to occur.
  14. Separate the device from your phone.

It is recommended that if you intend to use your Digimon with the app, that you transfer it at least once per evolutionary stage. Not doing so may prevent you from being able to transfer it to the app at all after it evolves, though this is based on anecdotal evidence (including my own) and not yet confirmed.

After you have interacted with the app, you will be able to check your tamer rank on the Vital Bracelet by pressing the confim button on the Home Screen.

Settings (Gear Icon)

As it says on the tin, this will let you change the settings on the device.

  • Time (Clock icon) - Change the time on the device.
  • Background (Rectangles icon) - Choose from one of three solid colors, or the special background for the current Digimon being raised.
  • Brightness (Sun icon) - Change how bright the display is. Higher brightnesses will make the screen easier to see in sunlight, but will use more battery.
  • Sound (Speaker icon) - Turn the sound on or off.
  • Factory Reset (X Egg icon) - Delete all content from the device and return it to original settings. Do only as a last resort.

Raising Digimon

Activity Type

In addition to its Attribute, each Digimon specie has a specific Activity Type. This type determines when it does its Super Hit in battle, as well as when it sleeps. Your Digimon's mood will also be affected by how much you exercise, based on these types. It will be happy and gain Vital Values if you keep up with its execise preference, but will lose Vital Values if you don't follow its preference. For example, a Lazy Digimon will be unhappy if you exercise too often, while a Stoic Digimon will be unhappy if you don't exercise often enough. There are 5 types in total.

Activity Type Super Hit Awake From Preference
Stoic Turn 1 08:00 - 20:00 Frequent exercise
Active Turn 2 08:00 - 20:00 Moderate exercise
Normal Turn 3 09:00 - 21:00 Average exercise
Indoor Turn 4 10:00 - 22:00 Light exercise
Lazy Turn 5 10:00 - 22:00 Minimal exercise

Injuries and Treatment

If your Digimon loses a battle, it may get injured. Battling while injured three times will kill your Digimon, as will getting injured 4 times in one day. To heal the injury, remove the device from your wrist so that it enters the Treatment state. Your Digimon will heal over time, with it taking 10 minutes for the first injury, 30 for the second and 60 for the third.

Battles

Battles occur when you touch your device with the screen on to a host NFC source, when you accept a VS DiM from another player, or when you reach the end of an Adventure Mission. Battles can only be done by Digimon of the Child stage or higher. Regardless of how they are initiated, battles all play out the same way. First, a warning message will appear. Pressing the Confirm button will display the Digimon that is challenging you. Pressing Confirm again will start the battle, or long pressing Select will allow you to flee. After the battle begins, it will play out automatically, with the Digimon exchanging up to 5 shots with each other. The first Digimon to lose all their HP, or the Digimon with the least amount of HP left after 5 rounds, will lose. You will gain or lose Vital Values depending on the outcome of the battle, which is described in the table at the bottom of this section. Battles outcomes are affected by the following:

  • DP - Digimon Power, which is how likely your shots are to connect
  • Attribute - If your Digimon has an attribute advantage, it will be more likely to hit its opponent
  • Vital Values - The more Vital Values you have, the higher your DP, HP and AP
  • Status - Happy Digimon will deal more damage, upset ones will deal less
Your Digimon VS Child VS Adult VS Perfect VS Ultimate
Child 100 / -80 500 / -50 1000 / -20 2500 / -20
Adult 100 / -150 300 / -250 600 / -50 1500 / -80
Perfect 50 / -1500 100 / -500 300 / -250 800 / -150
Ultimate 20 / -2500 80 / -1000 200 / -400 500 / -450

The first number in each cell is the number of Vital Values gained if you win, the second is the amount lost if you lose.

To use the VS Memory DiM card to battle another Vital Bracelet, follow these steps:

  1. Insert the DiM in the first Vital Bracelet.
  2. Wait for the data to transfer.
  3. Remove the DiM when prompted.
  4. Insert the DiM into the second Vital Bracelet.
  5. After the data transfers, the battle will begin. Leave the DiM in during the duration of the battle.
  6. Remove the DiM when prompted.
  7. Insert the DiM into the first Vital Bracelet.
  8. Wait for the data to transfer.
  9. Remove the DiM when prompted.

If you do not follow the steps above, you can temporarily lose your Digimon. It should come back on its own after 10 minutes, but it is possible to also lose your Digimon if something is done wrong.

Injuries and Treatment

If your Digimon loses a battle, it may get injured. Battling while injured three times will kill your Digimon, as will getting injured 4 times in one day. To heal the injury, remove the device from your wrist so that it enters the Treatment state. Your Digimon will heal over time, with it taking 10 minutes for the first injury, 30 for the second and 60 for the third.

Evolution and Jogress

Evolution will occur at set times, based on when the previous evolution occurred. When your Digimon is ready to evolve, it will make a noise and show a pulse on the screen. Press the Confirm button to proceed with evolution, or long press the Confirm Button to Cancel evolution. The times are as follows:

  • Baby I to Baby II - 1 Hour
  • Baby II to Child - 3 Hours
  • Child to Adult - 16 Hours
  • Adult to Perfect - 24 Hours
  • Perfect to Ultimate - 24 Hours
  • Ultimate to Super Ultimate - 3 Hours via Jogress

If a Digimon has fulfilled its specific requirements for reaching the next stage, it is guaranteed to do so. The time your Digimon spends sleeping will not count towards its evolution timer, nor will time it spends in backup. Turning the Vital Bracelet off will also pause all functions, including the evolution time. Also keep in mind that not all Ultimate Stage Digimon can evolve to Super Ultimate. If you do not meet the requirements by the time the evolution timer finishes, or if you choose to stop evolution, the evolution timer will reset. Evolution conditions will be checked again after the same amount of time the initial timer was set for.

When evolving from Adult to Perfect or from Perfect to Ultimate, your device will check if you have a Digimon in backup of the same evolutionary stage but a different attribute. If so, your Digimon will Jogress, allowing to evolve into a different Digimon than normally available. The Digimon in backup does not evolve during this process, only the Digimon being raised does.

Death

Your Digimon will die if it loses 3 battles while injured, gets injured 4 times in one day, or if you do not wear your Vital Bracelet for 24 hours. When it dies, you simply need to press the confirm button to start a new egg.

Hey there, my name is humulos and I'm the one what made this site. First things first, I do not own the rights to anything related to the Digimon brand, which is propery of Bandai Co., Ltd. This includes the Digimon names, imagery and the devices themselves. This is purely a fan endeavour to document information about Digimon Virtual Pets for the benefit of the community, and does not take away from the devices themselves.

Certain features on this site operate using cookies or localStorage to improve your experience. In addition, Google Analytics is used to monitor site usage, while Google AdSense is used on the main page for displaying targeted ads. Ads are not used on other pages of the site so that the information can remain unobscured. This is not meant as a money-making endeavour, the ads are meant to just recoup some of of the costs of hosting and time spent working on the site.

This is just a random side project I've chosen to take on, so improvements will generally be on the slower side. I do not accept commissions to implement specific features, but if you would like to donate to say thanks, there is a donate button in the site menu you can use to do so. I've put in hundreds of hours at this point, so donations are much appreciated!

Credits If you want to keep track of updates, follow me @humulos on Twitter, or joing the Digitama Hatchery Discord Server. Major updates will be announced at both locations.

You can see what improvements are currently being worked on by clicking here. If there is an improvement or feature you would like to see made, fill out the form below to request it! Just make sure to check the feature tracker first to see if someone already requested that improvement.

On the Digital Pendulum Ver.20th, which Vaccine Digimon evolves into Marin Angemon?

Your name and email address will not be made public, these are purely for verification purposes and will not be reused in any way.

Hey there, my name is humulos and I'm the one what made this site. First things first, I do not own the rights to anything related to the Digimon brand, which is propery of Bandai Co., Ltd. This includes the Digimon names, imagery and the devices themselves. This is purely a fan endeavour to document information about Digimon Virtual Pets for the benefit of the community, and does not take away from the devices themselves.

Certain features on this site operate using cookies or localStorage to improve your experience. In addition, Google Analytics is used to monitor site usage, while Google AdSense is used on the main page for displaying targeted ads. Ads are not used on other pages of the site so that the information can remain unobscured. This is not meant as a money-making endeavour, the ads are meant to just recoup some of of the costs of hosting and time spent working on the site.

This is just a random side project I've chosen to take on, so improvements will generally be on the slower side. I do not accept commissions to implement specific features, but if you would like to donate to say thanks, there is a donate button in the site menu you can use to do so. I've put in hundreds of hours at this point, so donations are much appreciated!

Credits If you want to keep track of updates, follow me @humulos on Twitter, or joing the Digitama Hatchery Discord Server. Major updates will be announced at both locations.

You can see what improvements are currently being worked on by clicking here. If there is an improvement or feature you would like to see made, fill out the form below to request it! Just make sure to check the feature tracker first to see if someone already requested that improvement.

On the Digital Pendulum Ver.20th, which Vaccine Digimon evolves into Marin Angemon?

Your name and email address will not be made public, these are purely for verification purposes and will not be reused in any way.