Click on any Digimon to see more information about it.
Roster for:
• Rathalos Color
• Zinogre Color
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Care MistakesHow many care mistakes are required to evolve. The number of full skulls indicates how many care mistakes are required, while half skulls indicate that a care mistake is optional. In the example to the left, 1 care mistakes is required, and the half skulls mean that 2 care mistakes will work as well, though 3 or more will not. For evolving into Stage III or IV, if 4 Care Mistakes are indicated as working for evolution, more than 4 Care Mistakes will also work. For evolving into Stage V or VI, more than 4 care mistakes will immediately kill your Monster when it is time for it to evolve. |
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TrainingHow many training sessions are required to evolve. Training sessions count whether successful or not. In the example to the left, you must train between 12 and 15 times to fullill this condition. You can use Effort Hearts to help keep tracking of your training, but these don't always line up exactly and can only count up to 16 trainings. For example, if I did 4 trainings I would have 1 Effort Heart. Khezu (Young) for example requires you to get 0 Care Mistakes as Egg (Phase II), but since Effort only updates every 4 trainings, you cannot tell whether you have met the requirement by looking at the number of hearts. |
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Time of DayThis indicates that to evolve into this Monster, the evolution must take place at a specific time of day, according to the on-device clock. Day lasts from 6:00 AM to 5:59 PM, and night lasts from 6:00 PM to 5:59 AM. |
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Other Conditions Not MetIf you raise a Monster that doesn't meet the requirements for other evolutions, it will follow this path. For example, if you have Rathalos, and you get 4 care mistakes, but you train 32 times, you will get Azure Rathalos. You don't get Rathalos since it requires 0-23 trainings. |
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Fulfill BattlesThis indicates that your Monster needs to battle at least 15 times in its current form, and that it must have an 80% Win Ratio for a 100% chance to evolve. If you have 60% or higher, but less than 80%, you will have a 90% chance of evolution. If you have 40% or higher, but less than 60%, you will have a 60% chance of evolution. You will not be able to evolve if your Win Ratio is less than 40%. |
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Raise All FamilyThis condition is unique to achieving the Stage VI monsters. To meet this condition, you must raise all Monsters within the family of the target Monster. This means either the other 5 Monsters with Rathalos in their name, or the other 4 Monsters with Zinogre in their name. Once this condition is met, it remains met on all future runs, unless you factory reset. |
A care mistake occurs any time the Call Light goes out on its own without the Monster's need being take care of. Your Monster will call when its Hunger or Strength Hearts empty, or when it is time for it to go to bed. You have 10 minutes to refill hearts and 1 hour to put a Monster to bed before the Call Light goes out and you get a Care Mistake. If Hunger and Strength empty at the same time, each will count as its own care mistake, even if the Call Light goes out at the same time for both. If an empty meter is not filled after the call light goes out on its own, your Monster will call again when its hunger or loss timer next ends. Poop, injury, overfeeding and waking a sleeping or tired Monster do not count as Care Mistakes.
Every four times you Train, you will get an Effort Heart. It does not matter if the Training is successful, it will count towards evolution and your current Effort Heart total. Please note that Effort Hearts are entirely there for aesthetic purposes, and some evolutions will require training more times than the Effort Hearts will display.
Unless you kill it first, your Monster is guaranteed to evolve into Stage IV. If an Stage IV or V stage Monster has fulfilled its specific requirements for reaching Stage V or VI respecitvely, it is guaranteed to reach that stage. The time your Monster spends sleeping also counts towards its evolution timer. The times above are the official times from Bandai, but you may experience minor variances.
Current Stage Time to Next Stage I 2 Minutes II 20 Minutes III 24 Hours IV 36 Hours V 48 Hours
When evolving from Egg (Phase II), the time considered is at the moment it evolves. Day lasts from 6:00 AM to 5:59 PM, while night lasts from 6:00 PM to 5:59 AM. If you were to hatch at 5:55 PM and trained 15 times, then byt the time your Monster evolves from Egg (Phase II) it will be past 6 PM, and the result would be Rathalos (Young), since that meets the Night time of day requirement.
Yep, the requirement is based entirely on what the hour the on-device clock currently shows. If you change the time, then the device will use that new time to determine the result at the time of evolution.
Win Ratio is the only thing that carries over after evolution. Care Mistakes, Trainings, Injuries and the number of Battles for evolution all reset upon evolution.
The evolution requirements will only show stats are are actually required, hence them being called that. Not all stats are required for evolving, and if a specific stat isn't listed, this means it does not matter at all. For example, Egg (Phase II) does not list the time of day needed to evolve into Mizutsune (Young). This is because it does not matter, you will get Mizutsune (Young) by fulfilling its training requirement, no matter what time of day it is.
When you click on a Monster in the guide, sometimes you will see bullet points listing multiple requirements. In these cases, you only need to choose one of the bullet points, as these are all independent requirements. For example, Rathalos (Young) has several bullet points for evolving into Azure Rathalos. You will meet the requirement by fulfilling any one of those conditions upon reaching the evolution window. It would also be impossible to fulfill two of the bullet points at once, since the care mistake and training combinations are not overlapping.
No, all battles will work regardless of whether you win or lose. Requirements will specifically mention victories if they are necessary.
Yes, battles for each evolution must be done at the current stage.
No, the displayed Win Ratio in your stats is the exact number used. This number is the win ratio across all battles for your Monster, regardless of the evolutionary stage in which those battles were held. This is in opposition to how it is handled on the Original Digital Monster or the Digital Monster Ver.20th, where only the last 15 battles are factored in for Win Ratio.
Yes, but it isn't guaranteed. A Win Ratio of 80% or higher results in a 100% chance of evolution, assuming you have fulfilled the other requirements for that Monster. If you have 60% or higher, but less than 80%, you will have a 90% chance of evolution. If you have 40% or higher, but less than 60%, you will have a 60% chance of evolution. You will not be able to evolve if your Win Ratio is less than 40%.
Both Quest Mode and Connection Battles count. Every individual round of an area in Quest Mode is 1 battle, so clearing Area 1 for example is 3 battles.
Nope, once you have raised each member of the Rathalos or Zinogre family, that condition remains fulfilled on all future runs, unless you factory reset.
As long as you don't kill it first, your Monster will evolve into Stage IV. If you fail to meet the requirements for evolving into Stage V or VI before the evolution timer runs out, that Monster will never evolve.
Upon death, there is a 30% chance that you will receive a traited egg if your Monster at or above Stage V. This will increase the power of the Monster that hatches from it by a specific amount depending on its current evolutionary stage: 5, 8, 15 and 25 for Stages III, IV, V and VI respectively.
No, the Digital Monster Color can only battle against other devices in the Digital Monster Color series and the Digimon Pendulum Color series.
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