Click on any Digimon to see more information about it.

Unlocked by default on both colors























































































































































































Unlockable on both colors by clearing Area 10 of Quest Mode





















































































































































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Care MistakesHow many care mistakes are required to evolve. The number of full skulls indicates how many care mistakes are required, while half skulls indicate that a care mistake is optional. In the example to the left, 2 care mistakes are required, and the half skull means 3 care mistakes will work as well, though 4 will not. For evolving into Stage V, VI or VI+; more than 4 care mistakes will immediately kill your Monster when it is time for it to evolve. |
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G-CellsThe Maximum or Minimum of G-Cells required. If it says Max, then the meter shown is how high you can go before the evolution route changes. Inversely, if it says Min then that's the point to which you must increase the meter to obtain that evolution. Remember that not all of a specific color's G-Cells will be visible as the meter levels up, so if you are showing a meter with 4 Yellow and 5 Red G-Cells for example, this also means that you have 14 Blue G-Cells even though you cannot see them. Please review the G-Cell section of the manual for full details. |
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G-Cell FragmentIndicates that the current Monster must have been hatched from a G-Cell Fragment. Please review the G-Cell Fragments section of the manual for full details. |
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50% ChanceChibi Godzilla and Chibi Mecha Godzilla have the same evolution requirements, so which one you get when meeting those requirements is random. You have a 50 percent chance of getting either one. |
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Area ClearCertain requirements will only be possible if Area 7 of Quest Mode has been cleared or not cleared. If a requirement doesn't mention anything about Areas, then it does not matter what Areas you have cleared. |
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Other Conditions Not MetIf you raise a Digimon that doesn't meet the requirements for other evolutions, it will follow this path. For example, if you have Biollante, and you get 0 care mistakes, but you have fewer than 10 Yellow G-Cells, you will get Zilla. You don't get Space Godzilla since that require 0-2 Care Mistakes AND at least 10 Yellow G-Cells. |
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Fulfill BattlesThis indicates that your Digimon needs to battle at least 15 times in its current form, and that it must have an 80% Win Ratio for a 100% chance to evolve. If you have 60% or higher, but less than 80%, you will have a 50% chance of evolution. If you have 40% or higher, but less than 60%, you will have a 25% chance of evolution. You will not be able to evolve if your Win Ratio is less than 40%. |
A care mistake occurs any time the Call Light goes out on its own without the Monster's need being taken care of. Your Monster will call when its Hunger or Strength Hearts empty, or when it is time for it to go to bed. You have 10 minutes to refill hearts and 1 hour to put a Monster to bed before the Call Light goes out and you get a Care Mistake. If Hunger and Strength empty at the same time, each will count as its own care mistake, even if the Call Light goes out at the same time for both. If an empty meter is not filled after the call light goes out on its own, your Monster will call again when its hunger or strength loss timer next ends. Poop, injury, sickness, overfeeding and waking a sleeping or tired Monster do not count as Care Mistakes.
Unless you kill it first, your Monster is guaranteed to evolve into Stage IV. If a Stage IV, V or VI Monster has fulfilled its specific requirements for reaching Stage V, VI or VI+ respectively, it is guaranteed to reach that stage. The time your Monster spends sleeping also counts towards its evolution timer. The times above are the official times from Bandai, but you may experience minor variances.
Current Stage Time to Next Stage I 10 Minutes II 12 Hours III 24 Hours IV 32 Hours V 40 Hours VI 48 Hours VI+ N/A
In short: the number of successful trainings and battle wins increase it, while the number of care mistakes, proteins, unsuccessful trainings and battle losses decrease it. Your evolution route will change based on whether your G-Cells are half full or less (Blue) or more than half full (Red), so really you don't need to think too hard about it. Just keep performing actions that affect G-Cells until you have the color you need. Head to this section of the manual for the full details.
Win Ratio and Battles on Record will carry over after evolution. Care Mistakes, G-Cells, Injuries, Sicknesses and the number of Battles for evolution all reset upon evolution.
The evolution requirements will only show stats that are actually required, hence them being called that. Not all stats are required for evolving, and if a specific stat isn't listed, this means it does not matter at all. For example, Battles are not required for evolving from Stage III, so a number of battles is not listed.
When you click on a Monster in the guide, sometimes you will see bullet points listing multiple requirements. In these cases, you only need to choose one of the bullet points, as these are all independent requirements. For example, Koromon has two bullet points for evolving into Agumon. One reads "0-2 Care Mistakes, Blue or Empty G-Cells" while the other reads "3+ Care Mistakes, Red G-Cells". You will meet the requirement by fulfilling either of those conditions when the evolution timer runs out (In this case it would also be impossible to fulfill both bullet points at once, since you cannot have 0-2 Care Mistakes AND 3+ Care Mistakes at the same time).
No, all battles will work regardless of whether you win or lose. Requirements will specifically mention victories if they are necessary.
Most of the time, yes, battles for each evolution must be done at the current stage. The exception is when a requirement will say "Battles on Record", which refers to the number of battles shown on the stats screen for your Digimon.
No, the displayed Win Ratio in your stats is the exact number used. This number is the win ratio across all battles for your Monster, regardless of the evolutionary stage in which those battles were held. This is in opposition to how it is handled on the Digital Monster Ver.20th, where only the last 15 battles are factored in for Win Ratio.
Yes, but it isn't guaranteed. A Win Ratio of 80% or higher results in a 100% chance of evolution, assuming you have fulfilled the other requirements for that Monster. If you have 70% or higher, but less than 80%, you will have a 70% chance of evolution. If you have 40% or higher, but less than 70%, you will have a 40% chance of evolution. You will not be able to evolve if your Win Ratio is less than 40%.
Both Quest Mode and Connection Battles count. Every individual round of an area in Quest Mode is 1 battle, so clearing Area 1 for example is 3 battles.
As long as you don't kill it first, your Monster will evolve into Stage IV. If you fail to meet the requirements for evolving into Stage V, VI or VI+ before the evolution timer runs out, that Monster will never evolve.
The requirements are as follows, they must all be fulfilled to receive the traited egg when your Monster dies.
- Your Monster is Stage V or higher.
- Your Stage V Monster failed to evolve, or your Stage VI/VI+ Monster has been in its current form for at least 48 hours.
- Your current Win Ratio is 60% or higher. The number of battles does not matter.
Any other devices in the Digital Monster Color, Digimon Pendulum Color or Digivice Color series, including crossovers. It cannot connect to any non-color devices.
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